stability fix, improve quest ending and stat reporting by some quests
fix some objectives showing wrong title
fix Sparkii’s quest offering
fix discover solemn mountain quest starting at wrong location
fix lock icon showing for completed primary quests in full map
cut out some unfinished cruft
fix star label wrongly reading as mega star
other quality and stability improvements
fix instances where players are spawning on-top of one another
try improve clients losing controls after challenge finished
improvements with some internal task lifecycle
improve messaging of available quests in full map
fix stamina bar showing weird dual color on start
fix clients not showing players on results board
improve clouds cycling more and more into play
fix clients showing incorrect max char level
improve some quest challenge lifecycle issues
improve guide bots leading the way
improve some HUD visuals and movement indicators
fix instance where some bots are stuck and floating in air when coming to life
fix growth animation scale glitch where seeing post ‘snaps’ to incorrect scale
try improve issue where clients loading screen does not dismiss
improve track unloading and cleanup all no longer relevant sublevels
stability fixes
race lifecycle improvements
fix crash interacting with Daisy plants and foodwells
fix mushrooms growing to unreasonable size
try improve clients losing control set after completing a quest
fix clients spawning in wrong location when jetway onramps auto pilot
switch to use highest character level when client joins game in progress
improve reversing sensitivity
improve dive animation
fix some cloud lifecycle issues
improve clients waking from sleep messaging in first quest
stability fixes
improve/smoothen dive animation transition and metric reporting (speedometer flickering)
improve area loading/unloading consistency addressing some performance issues leaving the game running for a period of time
minor performance & integrity enhancements around accessing settings
performance improvement reducing wing particle systems max particle count causing issues especially when using full map fast travel feature
fix primary quest tips accuracy
fix clouds not always bursting
fix some objective attributes not disappearing after jetway collapse
fix ‘continue’ button after a challenge/or match becoming non-responsive by enter key
improve story character callouts, prevent overlapping and fix actor leak
improve quest into Sprinters Canyon
fix slots not updating after returning to main menu
improve primary quest tips accuracy
fix unbloomable tree
fix experimental switch
improve seeing post giving abilities
improve some issues with some story characters not appearing
improve some pathways with more foliage
improve Sprinters Canyon landscape
improve quest discovering Melody
fix characters waking up automatically with gamepads
fix reverse not working at all on controllers (still needs threshold improvements)
improve HUD presentation, add more ability lifecycle feedback
stability fixes and improvements
improve arcade/match results transition, presentation
fix crash launching from EGS and using spacebar to skip splash screen
fix crash launching new game
improvements to chapter 1, 4 & 5 transitions, add Ptero character
improve network client initialization
overall robustness
chapter 2/4 story improvements
fix ‘gathering tree’ collision issue where players fall into the tree
improve chirp trigger distance calculation so that the tree responds more consistently when players are further in branches
improvements to seeing post actor
when high energy, and player lands and remains still on pad a power up is given to players
improvements to story AI, especially guides that lead the way
improvements to character reaction to ground collision
zeroing velocity if mud/high friction
and improving bounce direction/strength if low friction
improve character ‘aura’ adding emissive brightness and color change if char braking
improve horizontal compass tracking actors more accurately
improve messaging around quest lifecycle start/end
overall stability improvements
add chapter 1 perfect landing challenge
add message inbox/history
add emissive red brake light to character feathers
fix issue with stamina, and other latent abilities that would stack and create imbalance as the game is played for longer periods of time
improve transition jetway stability
slightly improve handling of skipped cinematics
improve overall stability
improve out of stamina feedback
add chapter 1 Stamina Control challenge
improve inventory opening response time
fix some issues in chapter 2, blooming flowers
improve overall stability
fix quest 0406 where the transition level starts in freeform mode
improve radar support for story characters
improvements to multi lap race support
fix some instances where awards presentation would not appear
journal map improvements, quick access to seeing available quests from story characters
add some foundation for improved tracking of quest completion
improve multi lap support
overall stability improvements, 17 bug fixes
overall stability improvements
overall stability improvements
overall stability improvements
improve inventory system messaging and consistency
improve inventory xbox controller panel
restore full map areas (again)
fix stamina balancer stacking stamina loss/regen effects
add locked/restricted quest start by party level
improve game menu/arcade board escaping, and overall escaping consistency
fix client out of bound arrows not appearing
improve client starting in correct direction when transitioning to a story arcade race
improve skill tree
navigation
node entry transition
tweak node appearance/fx
improve/tweak interactions with Scout in quest 0102 first flight
improve kaboink stability
improve list of areas in full map
improve dash forward ability, so characters no longer trip over themselves
improve arcade player tags updating with correctly assigned character
transition improvements from jetways to destination levels
still some issues with client not positioning characters correctly
improve online service integrations
fix client join session in progress resulting in broken client with no controls/HUD
improve session lifecycle (re-join, re-host without having to quit/start/stop lobby)
fix client crashing when accessing inventory
fix unlocking skill nodes in arcade mode
add release notes first launch notification
add release notes viewable in game
improve online services
fix broken server travel bug
improve story line, and returning from Sprinters Canyon → 103 Jetway to Solemn
